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Important Dates (GMT +8:00)

  1. Abstract Deadline: 30 April 2024
  2. Abstract Acceptance Notification: 30 April 2024
  3. Payment Deadline: 14 June 2024

Announcement

8th International Conference on Information Technology & Society 2024 (ICITS2024)

26th – 27th June 2024

Al Fahad Hotel, Songkhla, Thailand





The aim of this conference is to become the leading annual conference in the fields related to Informatics, Applied Informatics, Multimedia, Software Engineering, ICT and Society, and Educational Technology. The goal of is to gather scholars, researchers, and practitioners from all over the world to present advances in their research fields and to foster an environment conducive to exchanging ideas and information.





SUBMISSION STEP (IMPORTANT!!!):


PROGRAM SCHEDULE



PUBLICATION
Please submit a full paper minimum 9 pages for journal publication



THEME FOR CONFERENCE:
Ethics and Social Responsibility in IT and Multimedia Innovation: Towards a Sustainable Digital Society

SUB-THEME:

Informatics
•    Database and Programming
•    Semantic Technology
•    Visualisation Techniques
•    Quantum Information Science
•    Artificial Intelligence
•    Computer Architecture Design
•    Disruptive Cyber Security Technology
•    Computer Vision and Robotics
•    Parallel and Distributed Computing
•    Pervasive Computing and Network
•    Operating Systems
•    Sensors and Telemetry System
•    Social Media Analytics
•    Real-Time and Embedded Systems
•    Data Mining
•    Information retrieval (IR)
•    Natural Language Processing (NLP)
•    Cloud and Distributed Computing
•    Speech processing
•    Data Engineering and Knowledge Engineering
•    Signal and Image Processing
•    Scientific Computing
•    Computational Optimisation
•    Information Security
•    Cryptography
•    Cyber Law and Ethics
•    Network Security
•    Other related areas

Applied Informatics
•    Multimedia
•    Multimedia in Education
•    Computer in Education
•    Intelligent System
•    Information Systems
•    Multimedia Services and Applications
•    Multimedia Information Systems
•    Mobile games
•    Game Evaluations
•    Games for Learning and Wellbeing
•    Human-Computer Interaction in Games
•    Simulations and VES
•    Bioinformatics and Telemedicine
•    Learning Systems
•    Information Governance
•    Game Design and Gamification
•    Augmented Reality
•    Alternate Reality Games
•    Virtual Environments
•    Internet of Things (IoT)
•    System Recognition
•    Animation for Serious Games and Virtual Worlds
•    AI Applications for Serious Games
•    Serious Games Methodologies
•    User-Modelling in Serious Games
•    Image Understanding
•    Other related areas

Multimedia
•    Multimedia in Education
•    Multimedia and Society
•    3-D Processing
•    Design and Construction
•    Games
•    Intelligent Multimedia Interface
•    Multimedia Communication
•    Multimedia Content Security
•    Multimedia Copyright Protection
•    Multimedia Data Mining
•    Multimedia Processing
•    Multimedia Semantic Analysis
•    Multimedia Content Understanding
•    Multimedia Database Management
•    Long-Life Learning
•    Illumination
•    Sampling and Scanning Image Enhancement
•    Image and Video Processing Hardware and Software
•    Image Rendering and Quality
•    Imaging Sensors and Acquisition Systems
•    Implementations and Architectures
•    Innovative Multimedia Systems or Devices
•    Intelligent E-Health Based on Multimedia Analysis
•    Internet/Mobile Multimedia Sharing
•    Computational Photography
•    Other related areas

Software Engineering
•    Natural Language Processing
•    Algorithm and Programming
•    Decision Support Systems
•    Machine Translation
•    Computer Science
•    Languages and Programming Techniques
•    Machine Learning
•    Crime Detection based on Multimedia Analysis
•    Light Fields and Multiple-View Signal Processing
•    Mobile Plenoptic Acquisition and Display
•    Morphological Operations
•    Motion Detection and Estimation
•    Multispectral
•    Colour and Texture Processing
•    New Plenoptic Display Approaches and Devices
•    New Sensor Designs for Plenoptic Signal Acquisition
•    Neural
•    Adaptive and Fuzzy Processing
•    Other related areas

ICT and Society
•    Intelligent Information Systems
•    Information Technology in Society
•    Information Policy
•    Social Media and Community
•    Social Impact of IT
•    Emerging Technologies
•    Multimedia and Society
•    Multimedia Education
•    Long-Life Learning
•    E-Commerce
•    Current Issues of ICT and Society
•    Knowledge Management
•    ICT in Education
•    Cyber Security Issues
•    Digital Game Based Learning
•    Impact of Digital Games
•    Other related areas

Educational Technology
•    The Cloud
•    Video Streaming
•    Augmented Reality
•    Learning Simulations
•    Virtual Reality
•    Blockchain
•    FlipGrid
•    Hybrid Learning
•    Adaptive Learning Platforms
•    5G
•    Artificial Intelligence
•    Interactive Video
•    Learning Analytics
•    Automation
•    App-Based Learning
•    Other related areas

CONFERENCE FEES CATEGORY (Publication and Tour Fees Included)
(*KUISCELL: HRDF CLAIMABLE)

SCOPUS INDEXED JOURNAL PUBLICATION
•    Participant A1: Author from Malaysia: RM 2500
•    Participant A2: Author from Malaysia (Online): RM 1850
•    Participant A3: Author from other Countries: RM 2600 / USD 600
•    Participant A4: Author from other Countries (Online): RM 1900 / USD 420
•    Participant A5: Author from Universiti Islam Selangor (UIS) and Fatoni University: RM 2400
•    Participant A6: Author from Universiti Islam Selangor (UIS) and Fatoni University (Online): RM 1800
•    Participant A7: Student from Malaysia: RM 2300
•    Participant A8: Student from Malaysia (Online): RM 1750

MyCIte/Google Scholar INDEXED JOURNAL PUBLICATION
•    Participant B1: Author from Malaysia: RM 1300
•    Participant B2: Author from Malaysia (Online): RM 650
•    Participant B3: Author from other Countries: RM 1400 / USD 320
•    Participant B4: Author from other Countries (Online): RM 700 / USD 160
•    Participant B5: Author from Universiti Islam Selangor (UIS) and Fatoni University: RM 1200
•    Participant B6: Author from Universiti Islam Selangor (UIS) and Fatoni University (Online): RM 600
•    Participant B7: Student from Malaysia: RM 1100
•    Participant B8: Student from Malaysia (Online): RM 550

MyJournal INDEXED JOURNAL PUBLICATION
•    Participant C1: Author from Malaysia: RM 1100
•    Participant C2: Author from Malaysia (Online): RM 450
•    Participant C3: Author from other Countries: RM 1200 / USD 270
•    Participant C4: Author from other Countries (Online): RM 500 / USD 120
•    Participant C5: Author from Universiti Islam Selangor (UIS) and Fatoni University: RM 1000
•    Participant C6: Author from Universiti Islam Selangor (UIS) and Fatoni University (Online): RM 400
•    Participant C7: Student from Malaysia: RM 900
•    Participant C8: Student from Malaysia (Online): RM 350

Proceeding PUBLICATION
•    Participant D1: Author from Malaysia: RM 1000
•    Participant D2: Author from Malaysia (Online): RM 350
•    Participant D3: Author from other Countries: RM 1100 / USD 250
•    Participant D4: Author from other Countries (Online): RM 400 / USD 95
•    Participant D5: Author from Universiti Islam Selangor (UIS) and Fatoni University: RM 900
•    Participant D6: Author from Universiti Islam Selangor (UIS) and Fatoni University (Online): RM 300
•    Participant D7: Student from Malaysia: RM 800
•    Participant D8: Student from Malaysia (Online): RM 250

Listener
•    Participant E1: Author from Malaysia: RM 1000
•    Participant E2: Author from Malaysia (Online): RM 350
•    Participant E3: Author from other Countries: RM 1100 / USD 250
•    Participant E4: Author from other Countries (Online): RM 400 / USD 95
•    Participant E5: Author from Universiti Islam Selangor (UIS) and Fatoni University: RM 900
•    Participant E6: Author from Universiti Islam Selangor (UIS) and Fatoni University (Online): RM 300
•    Participant E7: Student from Malaysia: RM 800
•    Participant E8: Student from Malaysia (Online): RM 250

PAYMENT METHOD

All payments of registration fees must be received before the payment deadline (14 June 2024). Confirmation of registration is only upon full payment of registration fee.

1. For Cash Deposit / Telegraphic Transfer - Please remit your payment into the following account:

Bank Name: BANK ISLAM (M) BERHAD
Account Name: KUISCELL SDN. BHD.
Account Number: 12-0290-1006-4136
SWIFT Code: BIMBMYKL – Bank Islam Malaysia
Branch: Bandar Baru Bangi

2. Participant (Register as Category E) is required to upload the “Proof of Payment” evidence in the system. Log in > My Payment > Upload Proof of Payment > Upload & SAVE. And, Kindly email your transcription slip to icits@kuis.edu.my once payment has been made.

3. Participants (Register as Category A to D) are required to upload the “Proof of Payment” evidence in the system. Log in > My Payment > Upload Proof of Payment > Upload & SAVE. And, Kindly email your transcription slip to icits@kuis.edu.my once payment has been made. Besides that, the participants are required to upload the “Proof of Payment” evidence in the OJS system. Please follow this tutorial video (at 6.02 minutes) to submit your payment proof to the OJS system.

REGISTRATION GUIDANCE:

a.   Registration for ICITS2024 must be done electronically through the online system.

•    Click on the "Registration" menu to create ConfBay Account and proceed for registration by logging in the system.
•    Select the suitable CONFERENCE fee category to complete the registration.

b.   Proceed for Payment.


CONTACT

Pn. Siti Rohaida Binti Alimin (Universiti Islam Selangor)
Faculty Creative Multimedia and Computing, Universiti Islam Selangor
Emel : icits@kuis.edu.my
Phone:+603-8911 7000 ext: 1123(Office); +6012-489 0794

Ts. Dr. Wan Mohd. Arif Aziz Japar
Assistant Manager of Research & Consultation
Semarak Ilmu Sdn. Bhd.
Email: arifaziz@semarakilmu.com.my, Tel: +60 18-275 9099
Follow us at Facebook: Semarak Ilmu Sdn. Bhd.